About Elden Pixels

Elden Pixels was founded in 2016 when a group of friends got together and started making the game Alwa’s Awakening. What started just like a small side project eventually turned into a real studio when the game became successful. Now the goal is to create fun, creative and cool games with a focus on gameplay.

Elden Pixels Timeline

  • 2014

    An idea was formed

    The first idea for Alwa’s Awakening came to life in the form of a game design document. The team formed and started working on the game.

  • A company appears

    Elden Pixels was formed as a company by four co-founders working on the first game. Everyone on the team still had their normal day jobs.

    2016

  • 2017

    First game release

    Alwa’s Awakening was released on Steam and was very well received! The small development cost was earned back 3X the first month.

  • Time to do this for real

    The team quit their day jobs and moved into an office together with some game dev friends. Started working on the second title – Alwa’s Legacy.

    Key Key

    2018

  • 2019

    Megaphone Megaphone

    Launching a Kickstarter

    We announced Alwa’s Legacy by launching a Kickstarter. It was a very succesful campaign and was funded fast.

  • Our second game was released

    Alwa’s Legacy was released to great praise. It was released during the pandemic and to this day it’s still our best performing game.

    Trophy Trophy

    2020

  • 2021

    Now we’re a publishing studio

    A new chapter began for Elden Pixels. With the game release of Cathedral we started publishing games from other developers. Alwa’s Collection was also released.

  • Making a modern NES game

    Together with the publisher Retro-Bit we released the NES version of Alwa’s Awakening.

    2022

  • 2023

    Second external title to be published

    We published our second external game on Nintendo Switch – Kraino Origins. Our new game was announced called The Prisoning: Fletcher’s Quest.

  • Dark times ahead

    Our third own game release and our first title that was not a metroidvania. The reviews were really great, the sales were unfortunately not.

    2024

  • 2025

    We signed with Acclaim

    Work continued on The Prisoning: Fletcher’s Quest and we announced it was being published by the legendary publisher Acclaim.

  • Our 4th title came out

    Our 4th game The Prisoning: Fletcher’s Quest was released on both Steam & Switch.

    2026

For main inquiries, please use info@eldenpixels.com if you want to get in touch.

If your question is related to business or marketing please contact mikael@eldenpixels.com.

Check out games from Elden Pixels

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